High Ground Logo

Press Kit

Fact Sheet

Game Title High Ground
Developer JV Games Inc.
Platform Meta Quest 2, 3, 3S, Pro
Genre Action-Strategy / VR
Players 1–4
Price $14.99
Release June 2026
Inspired By The Sentinel / The Sentry (1986)
Website highground.jvgames.com
Press Contact vince@jvgames.com

Description

SHORT

High Ground is a real-time action-strategy VR game for Meta Quest inspired by the 1986 classic The Sentinel (known as The Sentry in the US). From your space station hub, enter alien worlds and reach the summit to disable the Overseer before sunrise. Every movement drains energy. Wraiths teleport to your location on sight. Patrols sweep the terrain searching for intruders. Sentries defend your approach to the Overseer. Portal across chasms, recharge at scattered platforms, and reach the high ground — before daylight exposes you. Solo or multiplayer up to 4 players.


FULL

Inspired by the tension and isolation of the 1986 strategy classic The Sentinel — known as The Sentry in the US, and described at the time as "the first virtual reality game" for its pioneering 3D graphics — High Ground reimagines those mechanics for actual virtual reality hardware, placing players inside a world where every step is a calculated risk and the enemy never stops watching.

Your mission begins aboard a space station hub — your command center. Look out at the planet below, the Overseer waits at the summit and you must disable it before sunrise. What happens between touchdown and the peak is anything but predictable.

High Ground takes you across multiple alien worlds — volcanic mountains, frozen forests, desert coastlines, tropical islands. Each world is a completely different challenge with unique terrain and atmosphere. But one thing never changes: every movement drains your energy, and the Overseer's beam never stops sweeping from the summit above.

Three enemy types stand in your way. Wraiths are fast, spectral, and capable of teleporting directly to your location the moment they spot you. Patrols sweep the terrain in unpredictable patterns, searching for intruders and forcing constant route changes. Sentries defend your approach to the Overseer — heavily armed and relentless as you near the summit. At the peak, the Overseer itself projects a powerful energy-draining beam across the world below. Get caught in it and your power depletes rapidly — exposure means failure.

Your tools are limited but powerful. Your portal ability lets you leap across impossible gaps and reach higher ground — recharging at scattered platforms across each world. Your EMP disrupts enemies temporarily. Managing energy, timing portals, and avoiding the Overseer's beam is the difference between reaching the summit and starting over.

In multiplayer races, up to four players descend together. EMPs become weapons against rivals as much as enemies. Blast a competitor off a ledge. Deny a recharge platform. Race to the summit while the Overseer hunts you all.

KEY FEATURES

  • Inspired by The Sentinel (known as The Sentry in the US) — the 1986 classic described as "the first virtual reality game"
  • Multiple alien worlds with unique environments and terrain
  • Real-time action-strategy built for VR
  • Energy management — every movement costs power
  • Three enemy types: Wraith, Patrol, and Sentry
  • Portal ability for traversal to higher ground
  • EMP weapon — disrupt enemies or blast rivals
  • Single player and multiplayer up to 4 players
  • Meta Quest 2, 3, 3S, and Pro
  • $14.99 at launch

Developer Quote

"High Ground was inspired by The Sentinel — known as The Sentry in the US — we wanted to reimagine that tension and isolation for VR. Every movement costs energy, so players are constantly balancing risk, positioning, and survival while climbing toward the summit. That pressure — knowing the Overseer is always watching — became the heart of the game."

— Jag Jaeger, Founder, JV Games Inc.

Screenshots

All screenshots are free to use for editorial coverage of High Ground. Please credit JV Games Inc.

High Ground - Sentry

Sentry — Defending the Overseer

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High Ground - Mountain Vista

Mountain Vista — The Overseer above

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High Ground - Patrol Enemy

Patrol — Searching for intruders

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High Ground - Portal Ready

Portal Ready — Core traversal mechanic

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High Ground - Sentry Attack

Sentry — Armed and relentless

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High Ground - Overseer Tower

Overseer Tower — The summit target

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High Ground - Space Station Hub

Space Station Hub — Your mission starts here

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High Ground - Wraith Enemy

Wraith — Fast, spectral, teleports on sight

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High Ground - Portal Warp

Portal — Travel between worlds

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Logo

The High Ground logo is available in the following formats. Please do not alter, distort, or recolor the logo.

All logo files are 1000x1000px PNG. Please do not alter, distort, or recolor the logo.

Trailer & Gameplay Video

Full resolution video files available on request for broadcast or streaming use.

High Ground — Official Trailer — JV Games Inc. — 2026  |  Watch on YouTube

About JV Games Inc.

JV Games Inc. is an independent game studio founded by Jag Jaeger and Vince Valenti — two developers who have been building games together since the late 1980s. What started as a garage studio operation has grown into a focused indie team with a philosophy that has never changed: small, controlled games built with craftsmanship and purpose.

The studio's credits include the acclaimed Towers RPG series for the Atari ST — with Towers II earning a 93% review score in ST Format Magazine — and Warhammer: Battle for Atluma for Sony PSP in 2006, a licensed tactical card game whose complexity competed with Magic the Gathering.

High Ground is JV Games' first Meta Quest release. A second title, Stone Fall — a story-driven VR tactical RPG set in a lost dwarven civilization — is currently in development targeting Q4 2026.

Based in Las Vegas, Nevada.  jvgames.com

Press Release

The official press release for High Ground will be available here at launch.

Press Release PDF — Coming Soon

Press Contact

Media Inquiries

Vince Valenti

Co-Founder, JV Games Inc.

Email: vince@jvgames.com

Website: highground.jvgames.com

We aim to respond to all press inquiries within 24 hours. Demo access available for journalists with a Meta Quest 2 or Quest 3 headset — please include your headset's Meta account email when requesting access. Contact Vince at vince@jvgames.com.

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© JV Games Inc. 2026 — High Ground

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